Claire Yin
Gameplay Engineer
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Education


Sep 2014 - Aug 2015    University of California, Santa Cruz    M.S. in Games and Playable Media
Sep 2010 - Jul 2014    Tongji University    B.Eng. in Software Engineering(Media Arts and Sciences)

Experience


Mar 2017 - Now    Roblox    Gameplay Engineer​
  • Gameplay Engineer in Apps team
  • Help the team build, maintain, and expand the feature set of Roblox products on Xbox One gaming platform & mobile platform with C++ and Lua
  • Help the team develop the core engine port, in-game graphical interface, social network features and attributes, etc.

May 2016 - Mar 2017    Colopl NI Inc    VR Software Engineer
  • Primary developer in the development of the game Slot Tub Party, released on Oculus Rift and Gear VR
  • Prototyped and developed multiplayer games for different VR platforms(Oculus Rift, Gear VR, and HTC Vive) with Unity3D
  • Implemented multiplayer interaction and voice chat systems with Photon Unity Networking
  • Developed backend server with Flask(python), MySQL, Node.JS and hosted on AWS
  • Collaborated closely with other team members (game designers, UI/UX designers, artists and other engineers) to plan, design, and develop robust solutions
  • Rapidly prototyped new game features for game designers to examine the designs
  • Used Git for version control, Favro and JIRA for process management
  • Had daily scrum meetings

May 13 2016    Individual development
  • Released my second mobile game Fill the Heart on app store

Jan 2016 - May 2016    MiLine Inc    Game Developer (Contractor)
  • Developed a web-based platform for consumers to visualize clothing being customized, designed, and created in real-time on a 3D model by consumers according to their preferred styles
  • Developed a system/algorithm that captures real human body measurements data and translates those to the 3D model to reflect their own body types, which change from size to size, shape to shape
  • Developed face recognition system/algorithm that can capture face data from a picture to create a 3D face for the 3D model
  • Developed company's website with HTML/CSS, JavaScript, PHP, MySQL
  • Used Git for version control, Trello for process mansloagement
  • Be the only programmer in the team, helped patent filing for the product

Nov 2015 - Jan 2016    Besco Service LLC    Testing Engineer
  • Test refurbished T-Mobile routers for correct functionality at Best USA Logistics Inc

Nov 17 2015    Electronic Arts    Video Game Tester
  • One-day gameplay tester for Need for Speed (2015) (PS4)
​
Nov 4 2015    Individual development
  • Released my first mobile game Cocktail~ on app store

Sep 2015 - Oct 2015    Packt publishing    Technical Reviewer
  • Technical reviewer for their book "Building RTS Games with Unity" (Which has been canceled at last for the author's reason)

Oct 2013 - Apr 2014    SAP    UI Developer Intern
  • UI development and unit testing for "Lumira" and other data visualization product
  • Prototyped UI using JavaScript with Aptana
  • Used Perforce for version control, Jenkins for continuous integration and release, and JIRA for process management
  • Had daily scrum meetings

Sep 2013 - May 2014    School of Software Engineering, Tongji University    Research Assistance
  • Helped professor do research in a multi-touch subsystem and did UI design
​
Mar 2012 - Jun 2012    School of Software Engineering, Tongji University    Office Assistance
  • Office Assistance for Student Work Office

Club & Volunteer work


Leadership: Dance team leader at Tongji University "Star Performance" club
Volunteer Work: Volunteering for Shanghai Science and Technology Museum, volunteering for "Sunshine Home" to visit nursing home, etc.

Scholarship & Awards


Apr 2016    NASA International Space Apps Hackathon, SF    Most Popular App(locally), People's Choice Nomination(globally)
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Nov 2014     'Stanford Cardinal Game Jam'    Finalist Award (Game 'Lava Cross')
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Dec 2013    Second-Class learning scholarship of Tongji University in 2013
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Jun 2013    Microsoft 'Kinect for Windows' Innovative Application Competition    First Prize
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Jul 2013    Baidu Campus LBS Creativeness Collection Compatition    Finalist Award
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Oct 2012    National University Association of Hip-hop Performances    the Best Team(First Prize)
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May 2012    English Evening in School of Software Engineering    First Prize
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Dec 2010    Junior Achievement    MESE Course complete
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